Title
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Dragon Quest Monsters Terry no Wonderland 3D
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Developer
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Nintendo, Square Enix, Tose
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Publisher
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Nintendo, Square Enix
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Region
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JPN
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Platform
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Nintendo 3DS
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Release Date
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May 31, 2012
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File Size
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307 MB
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Product Code : CTR-P-ATWJ
The game follows Terry as he attempts to save his sister. Instead of fighting in battle, Terry is able to recruit monsters into his party. When fighting random battles, Terry can set out meat, which may coax the monster into joining the party at the end of the battle. Terry can also breed two monsters, combining them into a new, stronger monster. Excess monsters can be placed on the Farm, a storage place for monsters. They can be picked up or dropped off and there is an option to put monsters at the farm to sleep, which allows them to maintain their wilderness level, but not grow in level. There can be 19 awake and 19 asleep monsters at any one time. A monster's wilderness level lowers as Terry trains them, which makes them more likely to participate in battle. By leaving monsters at the farm awake, they become more wild.
Just like in most RPGs, monsters are able to gain experience points and level up after battles. Each monsters' requirements for experience points to level up varies, depending on their plus number or even what monster family they belong to. When they level up, they gain stats and sometimes skills. All monsters can carry a maximum of eight skills; if a monster can gain more than eight skills you have the option of replacing old skills with new ones.
The player moves around to other worlds through warp gates which are located underneath the throne room. To access these gates, the player needs to defeat a certain class ranking. There are a certain number of areas in a world and at the last one, the player needs to defeat a boss. Some bosses in the game offer to join the player's party automatically, some have to be won over with meat, and some will not join at all. Other gates are hidden throughout Great Tree, such as one in the library that is only accessible after befriending over 100 different monsters.
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Just like in most RPGs, monsters are able to gain experience points and level up after battles. Each monsters' requirements for experience points to level up varies, depending on their plus number or even what monster family they belong to. When they level up, they gain stats and sometimes skills. All monsters can carry a maximum of eight skills; if a monster can gain more than eight skills you have the option of replacing old skills with new ones.
The player moves around to other worlds through warp gates which are located underneath the throne room. To access these gates, the player needs to defeat a certain class ranking. There are a certain number of areas in a world and at the last one, the player needs to defeat a boss. Some bosses in the game offer to join the player's party automatically, some have to be won over with meat, and some will not join at all. Other gates are hidden throughout Great Tree, such as one in the library that is only accessible after befriending over 100 different monsters.
Google Drive
Download
Update
Download
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